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Talk, don’t talk..

This is a fantastic piece by Mode 7’s Paul Taylor, via GamesBrief, about the double-edged sword of saying too much/not saying enough when you’re talking to the press.

There are also some excellent pointers about being aware of what you say and how that’s likely to translate in the final story. Journalists aren’t trying to trap you, but that doesn’t mean you shouldn’t think things through carefully before you speak…

 
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