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In late 2013, Press Space helped indie developer Pete Morrish to launch his ‘confidently ugly’ iOS word game Woodlouse. It was a challenging campaign to put together as the game can’t be sold on screenshots but Pete explained how we approached it in a great interview with PocketGamer.biz here.

21 November 2013, London. The game that’s so obvious it’s been sitting in plain sight for thousands of years is coming to an App Store near you today. An antidote to next gen console overload, Woodlouse is the simplest and purist game ever released but one which, once it gets Read more