Bespoke marketing, branding and PR for games, technology and entertainment


I’m delighted to have been invited to speak at this year’s Develop Conference in Brighton in July. I’ll be talking about how developers can best make use of social media to promote their studios and their games, so if any devs have any topics they think it would be useful Read more

Thrilled to be celebrating three years of Press Space, and one year of working with official partner agency Decibel-PR. A huge thank you as always to all my clients past and present, and friends, family and other supporters and providers of inspiration.

I’m delighted to be able to share last year’s TEDx talk at last: “Play’s the Thing: How Video Games Taught Me to be Brave”. I was honoured to be asked to deliver this last November and it’s exciting to finally be able to share the video of it.  

I’m excited to announce today the signing of our second official partner agency for Press Space, Ansible PR & Communications. Ansible (launched day by industry comms vet Tracey McGarrigan) joins my existing partner agency, Decibel-PR to create a powerful network of hand-picked marketing, PR and branding specialists with combined industry Read more

Exciting news for long-term Press Space client Payload Studios today as they are announced as finalists in the 2015 Develop Industry Excellence Awards. They’re nominated in the Best New IP (PC/Console) category for modular vehicle construction and combat game TerraTech, still only in Early Access, and also in the Best Read more

Award-winning Backspace games festival returns for 2014 with launch of schools’ game design competition 2nd June 2014, Leamington Spa, UK. The organisers of last year’s award-winning Backspace games festival have confirmed that the event will return for 2014, with the launch of a county-wide schools’ game design competition. Backspace 2.0 Read more

  Today marks a year since Press Space came into the world, and an astonishing amount has happened in those 365 days. I could never have imagined the trajectory of my crazy little indie PR idea but I’m so grateful to everyone who’s believed in me and supported me along Read more

Opposable Games have been featured in the GDC special edition of Develop Magazine, talking about their commitment to creating quality and engaging dual-screen experiences as they develop the unique Salvaged. To read the full article, check out the online version here.

Thrilled to announce that Press Space clients Opposable Games, West London Games and Total Monkery have all won places as part of The Gadget Show Live’s Indie Zone next month. Running from 9th-13th April at the Birmingham NEC, the teams will be showing Salvaged, TerraTech and MagNets to the 80,000+ Read more

Indie developer Total Monkery secures Creative England GamesLab funding for original IP MagNets 26 March 2014. Plymouth, UK. Up-and-coming indie developer Total Monkery has secured a Creative England GamesLab grant to support development of its original puzzle action game MagNets, due for release on PC, Mac and console (platforms to Read more